Gloview logo

Gloview Long-Distance Touch Series

Long-Distance Laser Interaction for Pens and Game Props

Control large-screen content with a laser pen, or bring interactive games to life with purpose-built props. Gloview combines an installed sensor camera with a laser emitter integrated into the device the user operates.

For meeting rooms, presentation spaces, interactive exhibitions and game installations.

Gloview long-distance laser pen interaction system

Installed Camera, Device-Integrated Laser Emitter

The camera component follows the same general installation approach as other Gloview touch series. Its placement is configured around the display and interaction area. The key difference is the laser emitter: it is built into an external device, such as a laser pen or game prop.

At the venue

The installed sensor camera detects laser input within the configured interaction area.

In the user's device

The integrated laser emitter lets a pen or prop provide input from the user's operating position.

In the software

The application translates that input into an action, such as selecting content, drawing a line or responding to a game target.

This arrangement lets integrators choose a device suited to the activity while planning the camera installation around the screen.

Laser Pen Interaction for Meetings and Presentations

Give presenters a way to operate large-screen content without standing at the screen. Laser pen interaction can support pointing, selection, writing and annotation, depending on the pen controls and compatible software.

Use this approach for meeting-room explanations, conference presentations and exhibition demonstrations where the speaker needs to interact from a separate operating position.

Long-Distance Touch Demo

See a demonstration of remote interaction with screen content.

Long-Distance Writing Demo

See remote writing interaction for explanation and presentation applications.

Laser Interaction Built into Game Props

The same device-integrated approach also supports game applications. A laser emitter can be incorporated into a simulated fire extinguisher or shooting-game device, while the installed camera detects input for the game.

The prop's controls and the software response must be designed together. Hardware selection should account for how the device is aimed and operated, as well as the actions the game needs to recognize.

3Dfireman — 3D Fire Extinguisher Game

Watch the 3Dfireman demonstration. The demonstration uses a handheld controller; the commercial configuration uses a simulated fire extinguisher.

Explore 3Dfireman, our 3D fire extinguisher game, for a related software option.

Multi-Mode Interactive Projection Shooting

Watch the Multi-Mode Interactive Projection Shooting demonstration.

Explore the Multi-Mode Interactive Projection Shooting system for more information.

Confirm the game software and compatible controller configuration with Gloview for your project.

Choose the Device Around the Experience

Planning a pen or prop-based installation
ApplicationUser deviceIntegration focus
Meetings and presentationsGloview laser penSelection, writing and annotation controls in the chosen software
Fire extinguisher gamesSimulated extinguisher with integrated emitterProp operation and the game's extinguishing response
Shooting gamesShooting-game device with integrated emitterAiming, activation controls and game response
Custom interactive exhibitsProject-specific deviceEmitter integration, handling and application compatibility

Plan Camera Placement and Device Operation Together

Start with the display size, the user's operating position and the available camera mounting locations. Confirm the required pen or prop operating distance separately from the camera-to-computer connection.

For custom devices, discuss the enclosure, emitter position, activation controls and power arrangement with Gloview. Software compatibility and simultaneous device requirements should be confirmed before finalizing the hardware configuration.

Gloview supports hardware integration and OEM/ODM cooperation for AV integrators, exhibition developers and interactive game projects.

Tell Us What You Want to Control

Send the following details for a project recommendation:

  • Application: meeting-room writing, presentation control, fire extinguisher game, shooting game or another experience.
  • Display dimensions, surface type and site photos or layout drawings.
  • Expected operating distance and the number of devices used at the same time.
  • Pen or prop design, required controls and software information.
  • Camera mounting options, computer location and installation schedule.

Frequently Asked Questions

Where are the camera and laser emitter installed?

The sensor camera is installed at the venue using the same general installation approach as other Gloview touch series, with positioning configured for the interaction area. The laser emitter is integrated into the external device, such as a laser pen, simulated fire extinguisher or shooting-game controller.

Can a laser pen be used for meetings and presentations?

Yes. With a compatible pen and software configuration, users can point, select, write, draw or annotate on a large display from a distance. The available actions depend on the pen controls and the application.

Can the laser emitter be integrated into game props?

Yes. Applications include simulated fire extinguishers and shooting-game devices. The emitter, prop controls and software need to be configured together for the intended interaction.

What operating distance and simultaneous device count should I plan for?

Contact Gloview with your intended operating distance, screen dimensions, device type and number of simultaneous users. These requirements must be confirmed against the selected hardware and software configuration.

Is camera-to-computer cable distance the same as pen operating distance?

No. Camera-to-computer transmission describes the connection between installed equipment and the computer. Pen or prop operating distance describes how far the user can operate from the interaction surface. Confirm these separately for your project.