
Touch the Wall. Change the Scene.
Particle Projection by Gloview Games turns a projected wall into an interactive world of flowing particles, lightning, elemental forces and fantasy landscapes.
Visitors use their hands to touch, swipe and drag across the display. Their actions influence the visual effects and, in the themed scenes, contribute to an objective: charging an energy core, claiming territory, awakening a tree or opening a portal.
The experience combines free exploration with goal-based play, giving visitors different ways to engage with the same installation.
Five Scenes Demonstrated
Gravity Field — Explore Moving Particles
A dense field of bright particles responds to hand movement, forming flowing patterns and swirling trails.
This abstract scene focuses on the relationship between movement and visual response. Visitors can experiment with different motions and watch the particle field change around their interaction points.
Thunder Temple — Guide Lightning to the Core
Inside a fantasy temple, visitors touch the projected scene to guide lightning towards a central energy core.
The scene encourages cooperation: connecting together charges the core faster. Branching lightning and the visible charge indicator make the shared objective clear.
Elemental Territory — Four Elements Clash
Fire, ice, wind and thunder occupy different parts of the display.
Visitors start in an element's region and drag to claim territory. When different elements meet, collision effects appear. A countdown and territory percentages turn the colourful display into an interactive contest.
Firefly Forest — Awaken the Ancient Tree
A glowing ancient tree stands at the centre of a forest landscape.
Visitors swipe to grow vines and charge the roots. Swiping near the roots provides a boost, and reaching full charge awakens the tree. Flowers, flowing light and particle effects accompany the interaction.
Chrono Sandsea — Open the Gate of the Ruins
A desert landscape surrounds a circular portal among ancient ruins.
Visitors swipe away sand and activate cyan runes. The scene guides them through three pairs of runes to open the portal, with a two-player resonance indicator supporting the shared experience.
Individual Exploration and Shared Play
The demonstration includes both one-person interaction and two people using the wall together.
Some scenes invite open-ended exploration; others introduce cooperation or competition. Visitors can influence different areas of the display while contributing to the same scene.
The supported participant count and interaction area should be confirmed for the selected hardware and installation.
Experience Highlights
- Hand-based interaction without handheld props in the demonstrated setup.
- Five demonstrated scenes with distinct visual styles and objectives.
- Particle movement, lightning, elemental collisions, growing vines and portal effects.
- A combination of free exploration, cooperative tasks and competitive play.
- On-screen instructions and scene-specific progress indicators.
- Large projected visuals that make participants' actions visible to spectators.
Applications for Venues and Exhibitions
Particle Projection can be considered for family entertainment centres, interactive exhibitions, themed visitor attractions, shopping mall activity areas and digital art spaces.
For exhibition designers and AV integrators, the different scenes offer a choice of visual themes and interaction styles within one wall installation.
Plan Your Interactive Particle Wall
Gloview Games supplies the software with compatible Gloview interaction hardware.
Share your wall dimensions, room layout, lighting conditions and expected participant numbers. Our team can discuss sensing coverage, projection layout and equipment requirements for your project.
Email: easitech@hotmail.com
Informations système
Fourniture du système complet
Logiciel et matériel interactif compatible fournis ensemble
